Rifts Sheet PDF Details

If you are a musician, you know that keeping track of your music is important. Not only does it help with organization, but it can also help improve your play. That's why sheet music is such an essential tool for any musician. Luckily, there are a number of different ways to keep your sheet music organized and accessible. One of those ways is through the use of rifts sheet form. Rifts sheet form is a great way to keep your sheet music organized and easy to read while performing. In this blog post, we will discuss what rift sheet form is, how to use it, and some of the benefits of using it.

This basic report will allow you to figure out the time it'll require you to complete rifts sheet, how many pages it's got, and some additional unique specifics of the form.

QuestionAnswer
Form NameRifts Sheet
Form Length5 pages
Fillable?No
Fillable fields0
Avg. time to fill out1 min 15 sec
Other namesrifts sheet, rifts character sheets fillable, rifts character generator, rifts character sheet editable

Form Preview Example

Name:

 

Alignment: _________________________________________

 

M.D.C.: _______/________

Horror/Awe Factor: _______

Player Name:

 

 

S.D.C.: _______/________

Hit Points: _______/________

 

 

Age:

Gender:

Experience Level: ______

Experience: _______________

 

 

O.C.C./P.C.C.: ______________________________________

Race/R.C.C.: _________________________________________

I.Q.: ____ Skill Bonus: +___%

M.E.: ____ Save vs. Psionics/Insanity: +___

M.A.: ____ Trust/Intimidate: +___%

P.S.: ____ Hand to Hand Damage Bonus: +___

P.P.: ____ Strike/Parry/Dodge Bonus: +___

P.E.: ____ Save vs. Coma:+___% Poison/Magic/Pain:+___

P.B.: ____ Charm/Impress: +___%

SPD (run): _____ (feet/sec) SPD (dig): _____ (feet/sec)

SPD (fly): _____ (feet/sec) SPD (swim): _____ (feet/sec)

P.P.E:_____/_____ I.S.P: _____/_____ Chi: _____/_____

Native Language: _______________ +____% Lvl ____%

O.C.C. Skills

_________________________________ +____%/Lvl ____%

_________________________________ +____%/Lvl ____%

_________________________________ +____%/Lvl ____%

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Height: ___’___" (___ cm) Weight: ____ lbs (____ kg)

O.C.C. Related Skills

_____________________________________ +____%/Lvl ____%

_____________________________________ +____%/Lvl ____%

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Secondary Skills

_____________________________________ +____%/Lvl ____%

_____________________________________ +____%/Lvl ____%

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Hand to Hand

Ancient Weapons

Damage

Weight

(+strike/+parry/+throw) Weapon Proficiency

H2H Skill: _____________________

___________________

_______

____lbs (+____/+____/+____ ) __________________

Attacks Per Melee: _____/_____

___________________

_______

____lbs (+____/+____/+____ ) __________________

K.O. on: _____ Critical on : _____

___________________

_______

____lbs (+____/+____/+____ ) __________________

Deathblow on: _____ Pin on: _____

___________________

_______

____lbs (+____/+____/+____ ) __________________

Bonuses

___________________

_______

____lbs

(+____/+____/+____ )

__________________

___________________

_______

____lbs

(+____/+____/+____ )

__________________

Damage: +___

Strike: +___

 

 

 

 

 

 

 

 

 

Parry: +___

Dodge: +___

Modern Weapons

Damage

Range

 

Payload +Aim/Burst

Rate of Fire

Pull Punch: +___

Initiative: +___

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Entangle: +___

Disarm: +___

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Roll with Punch/Fall: +___

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

HAND TO HAND ATTACKS

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Restrained Punch: _______________

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Normal Punch:

_______________

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Power Punch:

_______________

___________________

_______

____ft (____ m) ____/____ (+___/+___)

___________

Normal Kick:

_______________

 

 

 

 

 

 

 

 

 

Leap Kick:

_______________

Explosive Ordinance

Damage

Blast Radius

Weight per charge

Payload

Timer

Tackle:

_______________

___________________

_______

____ft (____ m) ____lbs (____ kg)

______

________

Flip/Throw:

_______________

___________________

_______

____ft (____ m) ____lbs (____ kg)

______

________

Bite:

_______________

___________________

_______

____ft (____ m) ____lbs (____ kg)

______

________

Stomp:

_______________

___________________

_______

____ft (____ m) ____lbs (____ kg)

______

________

Body Armor

Type: _________________________

A.R.(if applicable):____

M.D.C. by Location:

Head: ___/___ Main Body: ___/___

L.Arm: ___/___

R.Arm: ___/___

L.Leg: ___/___

R.Leg: ___/___

_____: ___/___

_____: ___/___

_____: ___/___

_____: ___/___

Prowl:-___% Climb:-___% Swim:-___%

Additional Features

_______________________________

_______________________________

_______________________________

Physical Saves (Add P.E. Bonus):

Save vs. Lethal Toxin:(14)+___

Save vs. Non-Lethal Toxin:(16)+___

Save vs. Harmful Drugs:(15)+___

Save vs. Disease:(14)+___

Save vs. Electrocution:(18/14)+___

Save vs. Extreme Temp:(16)+___

Save vs. Pain:(16/14)+___

Save vs. Coma/Death:+___%

Magical Saves (Add P.E. Bonus):

Save vs. Spell Magic:(12)+___

Save vs. Ritual Magic:(16)+___

Save vs. Ward Magic:(14)+___

Save vs. Circle Magic:(16)+___

Save vs. Faerie Magic:(16)+___

Save vs. Magic Fumes:(14)+___

Save vs. Protection Circles:(16)+___

Save vs. Possesion:+___

Mental Saves (Add M.E. Bonus):

Save vs. Insanity:(12)+___

Save vs. Psionics:(15/12/10)+___

Save vs. Mind Control:+___

Save vs. Horror Factor:+___

 

 

Weapon Proficiancies

 

W.P. Ancient

+Strike

+Parry

+Throw

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

____________

___(+1@lvl _________) ___(+1@lvl _________) ___(+1@lvl _________)

W.P. Modern

Level

+Aim

+Burst

W.P. Modern

Level

+Aim

+Burst

____________

____

_____

_____

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____

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____

_____

_____

Natural Abilities/Cybernetics/Bionics

Ability/Implant

Effect/Use

_______________________

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Character Information

Appearance: _________________________________________

____________________________________________________

____________________________________________________

____________________________________________________

____________________________________________________

Disposition: _________________________________________

____________________________________________________

____________________________________________________

____________________________________________________

____________________________________________________

Distinguishing Marks/Tattoos: _________________________

____________________________________________________

____________________________________________________

Father:___________________ Mother:___________________

Siblings:__________________ Birthdate:_________________

Home Town:______________ Hero:_____________________

Favorite Colour:___________ Favorite Food:_____________

Favorite Drink:____________ Favorite Hobby:___________

Favorite Place:____________ Favorite Music:____________

Sentiments Toward the Coalition States:

____________________________________________________

____________________________________________________

____________________________________________________

Sentiments Toward D-Bees:

____________________________________________________

____________________________________________________

____________________________________________________

Sentiments Toward Magic Users:

____________________________________________________

____________________________________________________

____________________________________________________

Sentiments Toward M&M’s (Borg’s, Juicers, Crazies, etc.):

____________________________________________________

____________________________________________________

____________________________________________________

Campaign History

Campaign Name

Date

Gamemaster

______________________________________________

______________________________

________________________

______________________________________________

______________________________

________________________

______________________________________________

______________________________

________________________

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______________________________

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______________________________________________

______________________________

________________________

Vehicle Log

Vehicle:______________________________________

Type:________________________________________

Class:________________________________________

Crew: ________________ Passengers: ____________

M.D.C. by location

Height: _____’_____" (_____ m)

Length: _____’_____" (_____ m)

Width: _____’_____" (_____ m)

Weight: _____ pounds (____ kg)

Physical Strength: Equal to ______

Cargo Space: __________________

Range: _______________________

Power System: ________________

Depth Tolerence: _____________ ft

Price: __________________ credits

_________________________ : _________/_________

 

 

 

_________________________ : _________/_________

Speed

Hand to Hand Attacks

_________________________ : _________/_________

Running/Driving: ______ mph (______ kph)

Punch:

_________

_________________________ : _________/_________

Flying: ______ mph (______ kph)

Kick:

_________

_________________________ : _________/_________

Flying in space: ______ mph (______ kph)

Stomp:

_________

_________________________ : _________/_________

 

Leap Kick: _________

_________________________ : _________/_________

Normal Leaping

Flip:

_________

_________________________ : _________/_________ _____ft (____ m) Up, _____ft (____ m) Across

Tackle:

_________

_________________________ : _________/_________

 

_________: _________

_________________________ : _________/_________

Thruster Assisted Leaping

_________:_________

_________________________ : _________/_________ _____ft (____ m) Up, _____ft (____ m) Across

_________:_________

 

 

 

Weapons Systems

 

 

 

Weapons

Damage

Range

Radius

Payload

+Aim/Burst

Rate of Fire/Volly

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

____________________

_______

_____ft (_____ m) _____ft (_____ m) ____/____

(+___/+___)

_____________________

 

Back Pack Inventory

 

 

RPA Combat Skills

Qty.

Item

Qty.

Weapons and Ammo

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

___ x _________________________

___ x __________________________

Personal Inventory

Qty.

Item

Location

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

Cargo Inventory

Qty.

Item

Location

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

___ x _________________________

_______________________________

RPA Skill: _______________________

Attacks Per Melee: _____/_____

Strike: +___

Parry: +___

Dodge(Flying): +___

Dodge: +___

Initiative: +___ Roll with Punch/Fall: +___

RPA Skill: _______________________

Attacks Per Melee: _____/_____

Strike: +___

Parry: +___

Dodge(Flying): +___

Dodge: +___

Initiative: +___ Roll with Punch/Fall: +___

RPA Skill: _______________________

Attacks Per Melee: _____/_____

Strike: +___

Parry: +___

Dodge(Flying): +___

Dodge: +___

Initiative: +___ Roll with Punch/Fall: +___

RPA Skill: _______________________

Attacks Per Melee: _____/_____

Strike: +___

Parry: +___

Dodge(Flying): +___

Dodge: +___

Initiative: +___ Roll with Punch/Fall: +___

Savings

Magic/Psionics

Spell/Ability

Effect

Duration

P.P.E./I.S.P. Use

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